Garment Grids

FFX-2 features a new, unique system of charatcer developement and combat called the dressphere system. Dresspheres are small spheres that fit into a Garment Grid. When a charatcer equips a Garment Grid, she can then equip any of the dresspheres placed on the grid. A character can also perform a spherechange during battle. Each dressphere enables the character to play a unique role in the party. While a character has a dressphere equipped, she will learn a special set of abilities tailored to functions of the dressphere. Upon learning all the abilities of a dressphere, the charatcer is said to have Mastered the dressphere.

For a character to use dresspheres, you must first equip a Garment Grid. To equip a Garment Grid, at least one node on the grid must be set with a dressphere. To prepare a Garment Grid for use, press the Triangle button to open the main menu. Open the Garment Grids sub-screen and select a grid from the list of aquirred Garment Grids.

Heres a list of all the drespheres you can recieve:
A - Hi Hi - Sc Se - Z
Bitter Farewell Highroad Winds Seething Cauldron
Black Tabard Horn of Plenty Selene Guard
Blood of the Beast Hour of Need Shining Mirror
Bum Rush Howling Wind Still of Night
Chaos Maelstrom Ice Queen Stonehewn
Chaos Maelstrom Immortal Soul Strength of One
Covenant of Growth Megiddo Supreme Light
Covetous Menace of the Deep Tempered Will
Disaster in Bloom Mercurial Strike Tetra Master
Downtrodder Mortal Coil The End
Enigma Plate Mounted Assault Thunder Spawn
First Steps Pride of the Sword Treasure Hunt
Flash of Steel Protection Halo Tricks of the Trade
Font of Power Raging Giant Undying Storm
Healing Light Ray of Hope Unerring Path
Healing Wind Restless Sleep Unwavering Guard
Heart of Flame Sacred Beast Valiant Lustre
Heart Reborn Salvation Promised Vanguard
Helios Guard Samurai's Honor White Signet
Higher Power Scourgebane Wishbringer