| Ability |
Description |
| Attack |
Attacks an enemy. |
| Bribe |
Pay an enemy to leave the battle. |
| Two Dice |
Two dice are rolled to determine damage. (One enemy) |
| Four Dice |
Four dice are rolled to determine damage. (All enemies) |
| Attack Reels |
Slots that deal physical damage. |
| Magic Reels |
Slots that deal magical damage. |
| Item Reels |
Slots that may set off a useage of items. |
| Random Reels |
Slots that do random skills/effects. |
| Luck |
Raises Luck. |
| Felicity |
Raises Luck of whole party. |
| Tantilize |
Confuses enemies. |
| Critical |
Always deal a critical hit. |
| Double EXP |
Doubles experience gained. |
| SOS Spellspring |
MP cost is 0 when HP is in critical levels. |
| Gillionaire |
Doubles Gil earned. |
| Double Items |
Doubles the amount of items earned. |
| Ability |
Description |
| Attack |
Attacks an enemy. |
| Spare Change |
Gil is throw at the enemy to cause damage. |
| Mirror of Equity |
More damage is done if you are in critical levels of HP. |
| Magicide |
Lowers enemy's MP. |
| Dimissal |
Stops enemy attacks. |
| Fingersnap |
Returns enemy attributes to their normal levels. |
| Sparkler |
Damage to a single enemy. |
| Fireworks |
Damage to all enemies. |
| Momentum |
Damage increases as you kill more enemies. |
| Shin-Zantetsu |
Instantly kills all enemies. (High failure rate) |
| Nonpareil |
Raises user's Strength and Accuracy |
| No Fear |
Shell and Protect are cast on the user. |
| Clean Slate |
Restores HP and cures all status effect. |
| Hayate |
Raises evasion and casts Haste. |
| Zantetsu |
Instantly kills one enemy. (High failure rate) |
| SOS-Critical |
Deal critical hits when HP is in critical levels. |
| Ability |
Description |
| Darkness Dance |
Blinds enemies for the duration of the dance. |
| Sambla of Silence |
Silences enemies for the duration of the dance. |
| MP Mambo |
MP costs are zero for the party during the duration of the dance. |
| Magical Masque |
Nullifies magical attacks for the duration of the dance. |
| Sleepy Shuffle |
Enemies fall asleep for the duration of the dance. |
| Carnival Cancan |
Party's HP is doubled for the duration of the dance. |
| Slow Dance |
Slows enemies for the duration of the dance. |
| Brakedance |
Enemies stop for the duration of the dance. |
| Jitterbug |
Party has Haste on for the duration of the dance. |
| Dirty Dancing |
All attacks are critical hits for the duration of this dance. |
| Battle Cry |
Raises party's Strength. |
| Cantus Firmus |
Raises party's Defense. |
| Esoteric Melody |
Raises party's Magic |
| Disenchant |
Raises party's Magical Defense |
| Perfect Pitch |
Raises party's Accuracy |
| Matador's Song |
Raises party's Evasion |
| Ability |
Description |
| Attack |
Attacks an enemy. |
| Steal |
Steals an item from an enemy. |
| Pilfer Gil |
Steals gil from an enemy. |
| Borrowed Time |
Casts Stop on the enemy. |
| Pilfer HP |
Steals HP from an enemy. |
| Pilfer MP |
Steals MP from an enemy. |
| Sticky Fingers |
100% chance of stealing an item from an enemy. |
| Master Thief |
Increased chance of stealing rare items. |
| Soul Swipe |
Casts Berserk on an enemy. |
| Steal Will |
Causes the target to flee from the battle. |
| Flee |
Allows entire party to flee from battle. |
| Item Hunter |
Increased chance of getting items to drop. |
| First Strike |
Gives you the initial attack in a battle. |
| Initiative |
Higher chance of preemptive strike. |
| Slowproof |
Immune to Slow |
| Stopproof |
Immune to Stop |
| Ability |
Description |
| Attack |
Attacks an enemy. |
| Senital |
Decrease physical damage taken for one turn. |
| Flametounge |
Enchant your sword with Fire damage |
| Ice Brand |
Enchant your sword with Ice Damage |
| Thunder Blade |
Enchant your sword with Lightning damage. |
| Liquid Steel |
Enchant your sword with Water damage. |
| Demi Sword |
Enchant your sword with gravitational damage. |
| Excalibur |
Enchant your sword with Holy damage. |
| Power Break |
Lower target's strength. |
| Armor Break |
Lower target's defense. |
| Magic Break |
Lower target's magic. |
| Mental Break |
Lower target's magical defense. |
| Delay Attack |
Delay target's action . |
| Delay Buster |
Severe delay in target's action. |
| Assault |
Cast Berserk, Shell, Protect, and Haste on the party. |
| SOS-Protect |
Cast Protect when HP is in critical levels. |
| Ability |
Description |
| Pray |
Restores a small amount of HP to entire party. |
| Vigor |
Restores some HP to user. |
| Cure |
Restores some HP to party, or one party member. Stronger than Pray. |
| Cura |
Restores some HP to party, or one party member. Stronger than Cure. |
| Curaga |
Restores some HP to party, or one party member. Stronger than Cura. |
| Regen |
Restores HP to one user over time. |
| Esuna |
Cures one party member of status effects. |
| Dispel |
Removes any spell effects from party member. |
| Life |
Revives a party member. |
| Full-life
|
Revives a party member to full HP. |
| Shell |
Cuts down on magic damage to the party. |
| Protect |
Cuts down on damage from physical attacks. |
| Reflect |
Sends spells cast at party back at the enemy. |
| Full-cure |
Fully restores the HP of one party member and removes any status. |
| White Magic Level 2 |
Reduces cast time by 30%. |
| White Magic Level 3 |
Reduces cast time by 50% |